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dcr/docs/commands/dcr-build.md

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# dcr build
Builds the project in `debug` or `release` profile.
## Usage
```sh
dcr build
dcr build --debug
dcr build --release
dcr build --target linux --release
dcr build --release --force
dcr build --debug --clean
```
## What `build` does
1. Checks that `dcr.toml` exists and is valid.
2. Reads build settings from `[build]`.
3. Resolves path dependencies from `[dependencies]`.
4. Creates required output directories.
5. Recursively compiles sources from `src/`.
6. Links final artifact (binary or library).
## Config values used
- `package.name`
- `build.filename`
- `build.extension`
- `build.compiler`
- `build.language`
- `build.standard`
- `build.cxx_standard`
- `build.kind`
- `build.target`
- `build.out_dir`
- `build.platform`
- `package.type`
- `build.cflags`
- `build.ldflags`
- `build.ldscript`
- `build.debug` / `build.release`
- `build.exclude`
- `build.include`
- `build.pkg_config`
- `build.steps`
- `build.post_steps`
- `build.generated`
- `build.expect`
- `build.clean`
## Source selection
- `language = "c"` -> `*.c`
- `language = "c++" | "cpp" | "cxx"` -> `*.cpp`, `*.cxx`, `*.cc`
- `language = "asm"` -> `*.s`, `*.S`, `*.asm`
- Mixed languages are supported with arrays, for example `language = ["c", "asm"]`.
- By default sources are searched in `src/`; use `build.roots` and `build.src_disable` to override.
## Notes
- Profile flag (`--debug` / `--release`) can appear in any argument position (duplicates are rejected).
- Unknown profile flags return an error.
- `--target <triple>` builds for specified target (short names: `linux`, `macos`, `windows`, `freebsd`, `openbsd`, `netbsd`).
- `--verbose` prints the compiler/linker command lines to stderr (also works via `DCR_DEBUG` env var).
- `--workspace <name>` filters build to a specific workspace member.
- If no `--target`, builds for `build.targets` or native.
- Incremental rebuild checks source/object mtime and tracked header dependencies.
- `--force` skips build cache checks and recompiles.
- `--clean` removes `target/<profile>` and `build.clean` paths before building.
- `build.filename` + `build.extension` allow full control over the final artifact name (e.g. `KERNEL.BIN` instead of using `package.name`). When `build.kind = "efi"`, the output is a PE32+ executable with `.efi` extension.
- `build.kind = "efi"` links with `-shared -nostdlib -Wl,-dll -Wl,--subsystem,10` for UEFI PE32+ format. Use `build.filename` and `build.extension` for full control over the artifact name.
- `build.kind = "elf"` produces a bare-metal ELF executable. Linking flags are user-controlled via `build.ldflags` (no PIE/CRT defaults are added).
- Default GCC/Clang profile flags: `debug` -> `-O0 -g -Wall -Wextra -fno-omit-frame-pointer -DDCR_DEBUG`, `release` -> `-O3 -DNDEBUG`.
These defaults are **not applied** for bare-metal targets (e.g. `aarch64-none-elf`, targets containing `none` / `-elf` / `eabi`).
- For `language = "asm"` with `compiler = "as"`/`"gas"`, use `.s` files (no preprocessing). For `.S`, use `gcc` or `clang`.
- In workspace root, `dcr build` builds all members in dependency order.
- `build.exclude` removes paths from source/header collection; `build.include` re-allows matching paths and has priority over `exclude`.
- `build.steps` run before compilation; `build.post_steps` run after linking.
- `build.generated` is cleaned when `build.steps` need to rerun; `build.expect` is verified after post-steps.